Holo Who? (hololive fangame)
Hololive version of the Guess Who card game.
Ask questions to narrow down the identity of your opponent's card. Play against the computer or online multiplayer.
Controls:
Move Camera: WASD, arrows keys
Zoom In/Out: Q+E, mouse wheel
Camera Lock: L
How To Play:
Construct your question with the Question Builder, or the search function, then submit your question on your turn.
When ready to identify your opponent's character, select the guess option in the Question Builder, select the card on the board and click submit. Guessing uses an entire turn.
Notes:
- It is possible for both players to have the same card.
- Answers to Questions are subject to their appearance on the card. For example, even if it is known they have normal ears, the question 'Does the idol have human ears?' must be answered 'Uncertain' if their hair covers their ears on the card.
Contact: greymanedlizard [at] outlook [dot] com
Updated | 10 days ago |
Status | In development |
Platforms | HTML5, Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | GreyManedLizard |
Genre | Card Game |
Made with | Unity, Audacity, GIMP |
Tags | Anime, Board Game, holo, hololive, idol, Multiplayer, spanish, virtual-youtuber, vtuber |
Average session | A few minutes |
Languages | English, Spanish; Latin America |
Inputs | Keyboard, Mouse |
Multiplayer | Ad-hoc networked multiplayer |
Download
Development log
- Update v1.110 days ago
Comments
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nice game! I played with my sister and it was fun, but there are multiple problems.
sometimes my card wouldn't load and fuwawa would be my card while mumei is the chosen enemy card. the character would be completely wrong. one time I had Kiara and the other I had pekora, but it showed fuwawa.
and the game crashed a lot. but otherwise good
Thank you for the bug reports.
There’s been a patch addressing these issues.
It's fun, tho I couldn't get online to work, on web at least. (copy to clipboard also doesn't work) maybe polish the UI a bit like close the question builder after asking a question and a delay between the CPU's answer and your next question
Thanks for the feedback.
. When you say online didn’t work, do you mean you couldn’t find a match, or that the netcode failed? If the former, the game is very niche, the lobbies are empty, you would need to recruit your own opponent elsewhere before playing, like discord. If the latter, please give me as many details as you can (did the game hang/freeze, error in browser, browser type), thanks.
. Confirmed [copy to clipboard] is not working on the web version, thanks for the bug report.
. Both your UI suggestions were once in the game. They were changed to improve flow.
i had a lot of fun with this.
I would have wanted to know what the opponents hand was but generally my tip is to look at the entire deck and find a way to have a 50-50 split happen.
Generally choosing "Is your member JP" is the best choice, and then asking if they appear human will have many options like "uncertain, yes and no" which can filter many of the options greatly.
Very good game!
Thanks for playing. I noticed that strategy emerging in testing, so I added the smaller deck size options to counter the meta of questions. I recommend them if you find the games becoming repetitive in approach. There is a design reason the opponent’s hand is not revealed, but I see it is unsatisfying to the player. I’ll add the opponent’s card to the game over screen in an update.
Fun game, done a few game with CPU that is smart but not too OP. It would be cool when you lose a match it tell you what the opponent card was. Tried to find a lobby but nothing :(
Thanks for playing.
It is a very niche game, the only way to find someone to play with would be by recruiting them elsewhere, (I am currently working on making a discord server with a looking-for-game channel/role, still in early progress).
Update: discord server is up, link in the game description.